bindr.lol

Recommended config

Curated CS2 client cvars only — add individually or take the full set. Viewmodel and radar presets replace each other within their category. CS:GO leftovers are not included.

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Valve default viewmodel

Valve MM

Stock viewmodel FOV and offsets — baseline before tweaking.

Source: CS2 client defaults

viewmodel_fov 60
viewmodel_offset_x 2.5
viewmodel_offset_y 0
viewmodel_offset_z -1.5

Wide competitive viewmodel

Valve MM

Max FOV (68) with custom offsets. presetpos 0 unlocks the offsets — 1/2/3 override them.

Source: common 2026 autoexecs

viewmodel_presetpos 0
viewmodel_fov 68
viewmodel_offset_x 2.5
viewmodel_offset_y 0
viewmodel_offset_z -1.5

1.0 zoom sensitivity ratio

Valve MM

Keep scoped sensitivity 1:1 with hip-fire. Raw input is always on in CS2 — `m_rawinput` is gone.

Source: CS2 client cvar

zoom_sensitivity_ratio 1

Competitive radar (lineups)

Valve MM

Zoomed-out minimap with larger HUD element — common execute setup.

Source: CS2 client cvar

cl_radar_scale 0.4
cl_hud_radar_scale 1.15
cl_radar_always_centered 0

Pro radar

Valve MM

Tighter zoom (0.35) with icon scaling.

Source: CS2 client cvar

cl_radar_scale 0.35
cl_radar_always_centered 0
cl_radar_rotate 1
cl_radar_icon_scale_min 0.5
cl_hud_radar_scale 1.15
cl_radar_square_with_scoreboard 1

Competitive network

Valve MM

Unrestricted rate and zero extra buffer ticks — Valve’s low-latency default. `cl_cmdrate` / `cl_updaterate` / `cl_interp` do not exist as player settings in CS2.

Source: CS2 client cvar

rate 786432
cl_net_buffer_ticks 0

Matchmaking ping cap (80)

Valve MM

Limits MM search to 80 ms.

Source: CS2 client cvar

mm_dedicated_search_maxping 80

Mute music, lower voice

Valve MM

Silences round/menu/MVP music, keeps the bomb timer beep, and tames teammate voice volume. Voice uses `snd_voipvolume` — `voice_scale` is gone.

Source: CS2 client cvar

snd_roundstart_volume 0
snd_roundend_volume 0
snd_mvp_volume 0
snd_menumusic_volume 0
snd_deathcamera_volume 0
snd_tensecondwarning_volume 0.1
snd_voipvolume 0.7
snd_mute_losefocus 1

Hide first-person tracers

Valve MM

Less visual noise when spraying — common FPS tweak.

Source: CS2 client cvar

r_drawtracers_firstperson 0

Uncapped FPS + UI cap

Valve MM

Uncapped in-game FPS with 120 fps menu cap.

Source: CS2 client cvar

fps_max 0
fps_max_ui 120

Disable help popups

Valve MM

Turns off auto-help and the game instructor.

Source: CS2 client cvar

cl_autohelp 0
gameinstructor_enable 0

Engine low-latency sleep

Valve MM

Moves the Reflex/low-latency sleep after client sim. Pair with a real `fps_max`, not 0.

Source: CS2 client cvar

engine_low_latency_sleep_after_client_tick true

Classic AWP/Scout scope

Valve MM

Hides the Oct 2025 inaccuracy circle on AWP and SSG 08 — restores the old static overlay. Settings → Game → Sniper Sights → Show Scoped Sniper Rifle Inaccuracy → No.

Source: CS2 client cvar (Oct 2025)

cl_sniper_show_inaccuracy 0

Hide build info text

Valve MM

Removes the version/debug overlay in the corner — cleaner competitive HUD.

Source: CS2 client cvar

r_show_build_info false

Fade teammate names at crosshair

Valve MM

Max fade (1.0) when your crosshair is on a teammate — less name clutter in fights. 0 disables fade.

Source: CS2 client cvar

cl_teamid_overhead_fade_near_crosshair 1

Readable competitive HUD

Valve MM

Green accent, slightly smaller HUD, and teammate colors with letters.

Source: CS2 client cvar

cl_hud_color 9
hud_scaling 0.85
cl_teammate_colors_show 2